Air

Air Pressure

Air pressure is the original blaster pressurization technology made famous by the first Super Soaker. (See History of Water Warfare.) Despite the development of CPS and elastic based pressurization, air pressure still remains a staple in modern water blasters. Air pressure allows the power to theoretically be easily changed. See the Workshop section for details on the two design principles behind air pressure and how these blasters work.

Following lists some of the most common air pressure blasters, both old and modern:

  • Original Super Soakers: SS 30, 50, 100, 20, 25, 200, 10, 40, MDS, 300
  • Classic SS re-releases: SS 30, 50, 100, 200
  • SS 50 re-releases: 10th year and 20th year editions
  • eXtra Pressure Series: XP 75, 150, 250, 270, 300, 310, 105, 110, 35, 55, 95, 15, 65, 105, 90 Pulse Fire, Backfire, XXP 175, XXP 275
  • Super Charger Series: SC 400, Triple Charge
  • Max-Distance Series: Max-D 2000, 3000, 4000, 5000, 6000, Secret Strike
  • EES: Tempest, Turbine
  • Soakertag/Soakertag Elite Series: Liquidator, Triple Aggressor, Hydro Blade, Arctic Shock, Triple Shot
  • Max-Infusion Series: Defender, Overload
  • Water Warriors: AquaMasters Pre-Chargers: Argon, Xenon, Krypton
  • Water Warriors Air Pressure: Firefly, Hornet, Zzapper, Black Widow, Yellow Jacket, Stinger, Chameleon, Barracuda, Hammerhead, Sting Ray, Deluge, Equalizer, Renegade, Bandit, Outlaw, Explorer, Titan, Hydra, Goblin, Vanquisher (second edition), Gorgon (U.S. version), Sphinx (U.S. version)
  • Storm 500, 750 800, 1200, 2100, 2500

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